Saturday, October 24, 2009

Some high-profile musicians who use CC licenses (or "Digital Civics and Intellectual Respect")

Creative Commons Creative Director, Eric Steuer, was quoted at this eMusician.com article:
Can you name some of the other high-profile musicians who use CC licenses?
We've worked with all kinds of artists. Beastie Boys, Deerhoof, Dangermouse, Pearl Jam, Girl Talk and T-Pain are just a few that use CC licenses.

How do you think Creative Commons and copyright fits into this new music industry?
We're in a transition period. And I think that an approach like a CC license can be a critical part of the new music industry because it puts the artist in control to permit which rights they want to grant and which rights they want to keep. I think you'll have more luck getting people involved with your music if you're clear about what you want them to be able to do and tell them how you want to be attributed. This clarity will be integral to the relationship between people who consume and listen to music and people who create and publish it.

I like what ccMixter.org creator, Victor Stone, (cited in this interview) said about the Internet being a "copy machine":
The Internet is a copy machine - it's a natural state of the thing. Denying that, is akin to feeling oppressed because, as a blacksmith, your business is being trampled by these new fangled auto-mobiles. Get over the fact that horseshoes are yesterday's technology and start figuring out how to leverage the natural 'copy state' of the new machine.

Digital Civics and Intellectual Respect
Publicity, marketing, monetisation, commercialisation, copying... I'm not sure why or how, but suddenly I'm thinking about students and our education system.

I'm thinking, kids shouldn't grow up merely being taught about protecting/ respecting Intellectual Property rights only. There ought to be another way of looking at all that. Something more fundamental that "protecting one's rights".

I remember when I was in Primary School, we had "Civics and Moral" classes. I'd like to think schools ought to start introducing "Digital Civics" classes.

How they can go about making conscious choices when (not if) they publish, as well as use, content on the Internet.

I've not thought much about this idea so at this point, I can only say this Digital Civics class should first introduce the idea of "Intellectual Respect". Then "Intellectual Property", "Copyright" and "Creative Commons" can follow.

Sunday, October 18, 2009

Trying out Google Wave: Some thoughts

Received my Google Wave preview account a few days ago.
Ivan's Google Wave pane

As I used Google Wave and also revisited my earlier post, here are some thoughts:
  • First reaction was to treat Google Wave like email. But that would be limiting its potential for use.
  • I think of Google Wave as an online document (wiki/ email/ google docs) that allows conversations (add/ remove participants/ follow discussion threads).
  • With Email, we tend to think of recipients primarily as readers. Google Wave recipients are more like potential participants and document collaborators/ contributors. They can edit directly onto your original document (i.e. email in that traditional sense) and/ or reply as sequential threads.
  • I understand Google Wave to be mainly a communication tool, with features more inline with what the hyperlinked, collaboration (edit-anytime), social (join in anytime) conversational aspects of the Internet.
  • A wave can get pretty very long. Akin to reading a discussion forum thread. This is where the Playback feature comes in really useful. You can replay, like a video, the thread of the document from start to current status, showing who added what and so on. You can also skip and forward. Nice.

Interestingly, and gratifyingly, librarians have started something going on Google Wave.

Colleen Greene (@colleengreene), Systems Librarian from Pollak Library, California State University, Fullerton, started a Librarians Wave Directory. By the time it got to me (I think it was Aaron Tay who added me), there were 117 people in the wave:
Google Wave: Librarians Wave Directory

I was going to add an entry to that wave but couldn't make up my mind to try an alphabetical listing from the top or bottom. Along the way, some librarians forgot to adhere to the alphabetical listing request.

Instead of adding to the 'directory' in Colleen's initial document, I posted a reply instead:
I found that clicking the "117 more" link at the top was a nice way of seeing the directory in a graphical view. One enhancement that would be nice was if the mouse-overs had some consistent display, like name/ blog URL of the person. And would be nice to be able to embed an Excel spreadsheet in a wave.

It didn't surprise me Google Wave just became a trending topic on Twitter (though about an hour later it seemed to have dropped off the chart).
Twitter trending topic - Google Wave

It also didn't surprise me to read some tweets that went along these lines: "Woohoo, I've got my Google Wave account! But I've got nobody to Google Wave with :(".

Google Wave is a cool tool but ultimately you ought to have something to say or friends to connect.

I'm at ramblinglibrarian@googlewave.com, btw.

Right... and I wonder when I'll receive the first Google Wave spam.

Monday, October 05, 2009

Open call for participants for a Gaming preview session at Jurong Regional Library, Saturday 24 Oct.

This is published with my employer's permission.

The Public Libraries (Singapore) would like to invite participants to a Gaming preview session on SAT October 24, 2009, 10am to 1pm at Jurong Regional Library's Verging All Teens space (Level 4). Lunch will be provided.

The Public Libraries intends to run a series of gaming events for the public. But before that, we hope to try out the session with a small group, to get your feedback and refine the programme format.

We plan to have about 20 participants for this preview session. If you're interested in helping the library test the programme format, please email me at RamblingLibrarian@gmail.com not later than 15 Oct '09.

Also, please let me know if you have special dietary needs (e.g. Halal food, Vegetarian). We will need to confirm the number of participants by 15th Oct (first come first serve).

More information below:
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Why is the Public Libraries organising this preview session?
We hope you can try the games and let us know what you think of the programme. The library would like your inputs on how to refine the activity before we open it to the public at large.

What do I have to do at this preview session?
  • The entire event is about 3 hours (including lunch) on Saturday 10am - 1pm, at Jurong Regional Library (Level 4, VAT space).
  • You will get to play a mix of console games (Wii Tennis, Bowling, Mario Kart Wii, and Dance Dance Revolution) and also board games (Carcassone, Rat-a-Tat-Cat, and Blokus.). The session will be facilitated by our librarians and volunteers. Depending on the games, players will be grouped into teams (which we think is a nice way of getting others to meet and make new friends).
  • Lunch will be served, and the librarians will have a short chat with all participants. We hope to get your views on the games and the programme format -- basically your opinions on how you feel about the proposed gaming programme. You may also have questions like "why is the public library offering gaming?". We will answer any questions you have on that day.

Is this session open to bloggers only?
Nope. The main aim of this preview session is to have participants test out the games and format. We hope to get your views on how to improve the session before it is open to public. Of course the library would like to have as many people publicise the event (on your blog, or to your friends on MySpace, Facebook, Twitter etc.)). But only if you choose to do so. In any case, you're welcome to take photos and videos during the preview session.

Can I invite other friends to come along?
Sure! Feel free to pass this message. But we need everyone to register with us, so that we know how much food we need to prepare for lunch. We plan to have around 20 people for this session but if more people are interested, we'll see what we can do with this happy problem.
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I'll just add that in offering a Gaming activity, the last thing we wanted was for people to adopt a "play and scoot" mentality (they can go to the games arcade for that). The gaming session is designed such that it would encourage personal exploration, and participant discussion and interactions. As well as introducing related library materials and resources through those games.

Well, you'll have to find out more about what all that is about. If you can attend the preview session.

Here are some pictures from our testing session. BTW, thanks to the guys from the NTU Board Games Society: Pratheepan, Aloysius, Ben. They lent us some board games and also took time off their school schedule to show us how the board games work. During our planning session, they gave us ideas on how to facilitate the board games. Their members will also act as volunteer faciltators during the "live" sessions.

Wii bowling

Gaming is not just console games

At first I thought this was "Risk" but it's called "Carcassone". It involves luck and intellect as well.
Carcassone - board game

My colleague, Aaron Tan (btw he's also the initiator for this Gaming event), showing us how to Dance his way to a Revolution. Or was it Dance in a Revoluntary way? Why is it called Dance Dance Revolution anyway?
Dance Dance Revolution

Unfortunately, you won't be a Guitar Hero. At least not for this round. We're not having this game for the time being (but maybe our preview session participants may think otherwise).
Wanna be a (Guitar) Hero?


Console game titles